NWO Grand Tribunal
May. 17th, 2006 03:53 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
My only real regret about NWO is that, having never played Ars Magica prior to attending, I feel it took me 3 of the 5 games to understand the colour and richness of the different Houses, and to see all the levers and buttons that drive the Hermetic World.
I wish I could go back and play it again with what I now know - not about the plot - but about the Order.
Playing a Harco redcap for Rome and Grand was a revelation. Most Houses take from the Order, a few give and take, and one or two give of themselves wholeheartedly, and Mercere is one of the latter. But they are repaid many times over with the strength of their Family, and Harco have the closest family of all. Despite the hardships of her world I envy Lyssa.
There one major thing about her that I found it hard to play: she is meant to be the Fury of Harco and by god she had good reason to be furious. At Grand Tribunal, where battles are fought with words rather than spells or swords there were 2 or 3 times when she wanted to haul off and punch someone, or haul them up a wall by their throat or in one memorable moment (Cadamon) throw them downstairs, and this is where I came unstuck.
ellistarinforms me that most boys instinctively know who they can roughhouse with, who wears (as Morgan put it) the extreme combat armband.
I had not the faintest idea who was fair game, or indeed how to initiate such a thing. What I know is what (I think) most girls know; who they can hug, kiss or cry with in the interests of great roleplay.
How to grapple without having to break the mood by stopping to check? No clues on that one.
So I apologise to the writers if they were hoping to see the Fury of Harco let rip. Because I couldn't find a larp-safe way to let the fury out so I channeled it into positive action instead.
"Don't talk about it. Talk about it, and you'll warn your enemies and let your allies steal your thunder. Talk is cheap and wastes time and lives. Do it. Talk about it afterwards. 'You should not have…' is music to my ears compared to 'should I…' I have no time for ditherers." Livy Catullus Mercurius
I wish I could go back and play it again with what I now know - not about the plot - but about the Order.
Playing a Harco redcap for Rome and Grand was a revelation. Most Houses take from the Order, a few give and take, and one or two give of themselves wholeheartedly, and Mercere is one of the latter. But they are repaid many times over with the strength of their Family, and Harco have the closest family of all. Despite the hardships of her world I envy Lyssa.
There one major thing about her that I found it hard to play: she is meant to be the Fury of Harco and by god she had good reason to be furious. At Grand Tribunal, where battles are fought with words rather than spells or swords there were 2 or 3 times when she wanted to haul off and punch someone, or haul them up a wall by their throat or in one memorable moment (Cadamon) throw them downstairs, and this is where I came unstuck.
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I had not the faintest idea who was fair game, or indeed how to initiate such a thing. What I know is what (I think) most girls know; who they can hug, kiss or cry with in the interests of great roleplay.
How to grapple without having to break the mood by stopping to check? No clues on that one.
So I apologise to the writers if they were hoping to see the Fury of Harco let rip. Because I couldn't find a larp-safe way to let the fury out so I channeled it into positive action instead.
"Don't talk about it. Talk about it, and you'll warn your enemies and let your allies steal your thunder. Talk is cheap and wastes time and lives. Do it. Talk about it afterwards. 'You should not have…' is music to my ears compared to 'should I…' I have no time for ditherers." Livy Catullus Mercurius
no subject
Date: 2006-05-17 03:32 pm (UTC)no subject
Date: 2006-05-17 03:35 pm (UTC)And Cadamon did see it with the but and push his words out as quickly as possible. Hopefully he proved himself worthy as Archmage to you eventually. Certainly it was Lyssa that meant he realised that he needed to not be out on his own anymore and seek out the Graf.
no subject
Date: 2006-05-17 04:16 pm (UTC)no subject
Date: 2006-05-17 04:59 pm (UTC)no subject
Date: 2006-05-17 05:45 pm (UTC)You and me both ... though I'm still learning (to say the very least).